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Halo wars 2 pc
Halo wars 2 pc











halo wars 2 pc
  1. #HALO WARS 2 PC 1080P#
  2. #HALO WARS 2 PC PC#

Despite that, the game under-performed and was unable to take advantage of both our CPU and our GPU.

#HALO WARS 2 PC PC#

Now as you saw in the first image that accompanies this PC Performance Analysis, none of our CPU cores were maxed out. We noticed a 6fps performance boost when we disabled HT as you can see below (left image is with HT disabled whereas the right image is with HT enabled). Halo Wars 2 is one of the few games that does not benefit from Hyper Threading on CPUs that are equipped with more than three CPU cores. Our simulated quad-core and six-core systems behaved similarly, offering a minimum of 57fps and an average of 69fps with Hyper Threading enabled, and a minimum of 57fps and an average of 75fps with Hyper Threading disabled. With HT enabled, our simulated dual-core system was able to offer a slightly better performance (47fps minimum and 60fps average). Our simulated dual-core with HT enabled was able to run this test scenario with a minimum of 42fps and an average of 57fps. Below you can find some images from our CPU test scene, in which we had lots of units fighting each other at the enemy’s base (in the Ascension mission). In order to find out how the game performs on a variety of CPUs, we simulated a dual-core and a quad-core CPU. As such, we were almost certain that, for some unknown reason, we were limited by our CPU.

#HALO WARS 2 PC 1080P#

It’s worth noting that our GTX980Ti was used at only 58% when we were running the game in 1080p and on Ultra settings. Halo Wars 2 does not require a high-end GPU in order to be enjoyed. On the other hand, our GTX690 was able to run our GPU scene with a minimum of 47fps and an average of 57fps in 1080p and on Ultra settings (with Textures set to Medium in order to avoid any VRAM limitations). In 4K, our GTX980Ti was able to run the game with an average of 63fps and a minimum of 53fps. In our GPU test (lots of idle units that were not moving around in our base), our GTX980Ti was able to push an average of 96fps and a minimum of 85fps on Low, and an average of 89fps and a minimum of 79fps on custom Medium and Ultra settings. Even on Low settings, we were unable to get a constant 60fps experience while there were a lot of units fighting on screen. Since such scenarios stress both the CPU and the GPU, and as there isn’t any built-in benchmark tool, we decided to conduct two tests one for the GPU and one for the CPU. However, it appears that the game suffers from some optimization issues. Halo Wars 2 is mostly a CPU-bound title as our GTX980Ti was barely used in 1080p. PC gamers can also enable/disable Anti-Aliasing, Ambient Occlusion, Cloud Shadows, Particle Shadows, Particle Lights and Screen Space Reflections. PC gamers can adjust the quality of Textures, Level of Detail, Texture Filtering, Shadow Map Resolution, Foliage and Terrain. Halo Wars 2 comes with a respectable amount of graphics settings.













Halo wars 2 pc